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CREATIVE TESTING / Hey Mischief LAB

Before the market
sees it, we test it.

We create, test and refine creative concepts before launch — using audience signals to explore attention, emotion, clarity and impact.

ILLUSTRATIVE DEMONSTRATION · NOT LIVE RESEARCH OR A SALES PREDICTION
Illustrative creative collaborator
Create. Review. Refine.

An illustrative creative review checks hierarchy and clarity before launch.

CLARITYHIERARCHY
REVIEW ↗
TESTING / WORKING PROCESS
HOW THE WORK MOVES
  1. 01Review the composition
  2. 02Explore audience questions
  3. 03Refine the creative direction

01 / SAME CREATIVE · DIFFERENT LENS

Create it.
Then look again.

Explore one fictional campaign concept through four illustrative views.

Illustrative rice food poster creative study
zest
club®
A little
brighter.EVERY DAY, YOUR WAY.
FIND YOUR FLAVOUR ↗CONCEPT CREATIVE · NOT A CLIENT CAMPAIGN
PRODUCT 91HEADLINE 76BRAND 63CTA 51
CURIOUSFRESHUPLIFTED
CREATIVE
SIGNAL
79
CURRENT LENSCreative

A bright product story, ready to explore.

Illustrative creative evaluation

02 / TWO WAYS OF SEEING

A designer sees
a composition.

An audience sees
a different story.

CREATIVE VIEW
Illustrative crispy food poster creative study
zest
club®
A little
brighter.
FIND YOUR FLAVOUR ↗

Deliberate balance. Thoughtful placement. A considered system.

AUDIENCE VIEW · ILLUSTRATIVE
Illustrative grain club snack poster creative study
zest
club®
A little
brighter.
FIND YOUR FLAVOUR ↗
BRAND 63CTA 51

The creative looks right. But the brand is being noticed late.

THE SIGNAL

The product is winning attention.
The logo is arriving second.

See what we might change ↓

03 / ATTENTION · THEN ACTION

One small change.
A clearer hierarchy.

Move the call to action and see how this illustrative readout changes.

Illustrative sora ooh board creative study
zest
club®
A little
brighter.
FIND YOUR FLAVOUR ↗
PRODUCT 91HEADLINE 76BRAND 63CTA 51
The product is winning attention.
The CTA is getting lost.
ILLUSTRATIVE ATTENTION MAP · NOT MEASURED DATA
ATTENTION SIGNALS
91
76
63
51

Directional visualization only. A heatmap does not prove shelf performance or sales.

04 / CREATIVE SIGNAL

Every creative
leaves signals.

Many perspectives. One decision-support signal.

ATTENTION84
EMOTION76
CLARITY81
BRAND73
PRODUCT89
ACTION68
DISTINCTIVENESS79
Illustrative still wellness creative study
ILLUSTRATIVE
CREATIVE EVALUATION
79CREATIVE SIGNAL

Illustrative creative evaluation · These values are not live audience data, guaranteed predictions or measures of sales.

05 / SIGNAL → DECISION

A score isn't the answer.
It's the starting point.

SCORE 79↓WHY?↓ATTENTION LOW CTA 51↓WHY?↓CTA LOST IN COMPOSITION↓CHANGE↓RETEST↓IMPROVED CREATIVE

The value isn't an image score. It's the creative decision that follows.

06 / TEST → LEARN → REFINE

See the work
change.

Drag across the creative to compare two conceptual directions.

Illustrative aure fragrance poster creative study
zest
club®
A little
brighter.
FIND YOUR FLAVOUR ↗BEFORE · CONCEPT DIRECTION A
Illustrative aure fragrance poster v2 creative study
zest
club®
Good days
start here.
TRY SOLI ↗AFTER · REFINED CONCEPT DIRECTION
BEFOREAttention 62Brand 54CTA 42
TEST → LEARN → REFINE
AFTERAttention 81Brand 77CTA 73

Directional example — actual outcomes depend on audience, media, product and market conditions. Values are illustrative.

07 / EMOTION · CREATIVE INTENT

What might it
make you feel?

Hover or tap a signal to explore its illustrative strength.

Illustrative little day kids creative study
zest
club®
A little
brighter.
FICTIONAL CREATIVE CONCEPT
CURIOSITY82 signal

Explore an emotional direction the creative may be designed to evoke.

We explore emotional direction as a signal that may support or challenge creative intent. It is not a clinical or validated psychological assessment.

08 / SIMULATED AUDIENCE VIEW

Now change
the audience.

Explore a different creative direction for each audience context. These are illustrative hypotheses to review with real people.

Illustrative thread day fashion creative study
zest
club®
A little
brighter.
SAME CREATIVE · SIMULATED AUDIENCE
YOUNG URBAN
86
82
78

Simulated audience analysis provides directional hypotheses. Validate with real respondents when required.

09 / CREATIVE VARIANTS

One idea.
Five ways to say it.

Compare five coherent directions for the same SOLI product. Select an image to explore the communication question and illustrative readout.

CONCEPT A · ILLUSTRATIVEOn the shelf.
Attention81
Emotion74
Clarity83
Brand72

Consider how packaging reads among competing products at the buying moment.

10 / COMPARISON · TRADE-OFFS

Don't argue about A or B.
Test them.

Compare two distinct creative ideas. Look for different strengths, not a single magic winner.

A / EMOTION-LED
Illustrative kind home care creative studyMAKE
IT A
MOMENT.
SHARE THE GOOD
Attention 74Brand 68Message 71CTA 62
B / PRODUCT-LED
Illustrative daily objects household creative studyGOODNESS
IN EVERY
POUR.
MEET SOLI ↗
Attention 84Brand 77Message 86CTA 79
WHAT WE LEARNED · ILLUSTRATIVE

Compare to see the trade-off between the two directions.

Concept scores are illustrative, not measured or predictive results.

11 / PREDICTIVE ≠ PERFORMANCE

Then take the strongest
hypothesis to the real world.

01

Predictive signal

An early directional read to help shape the next question.

DIRECTIONAL
→
02

Prototype test

Observe real people using or understanding the experience.

OBSERVED
→
03

Live A/B test

Measure actual audience behaviour in a live context.

BEHAVIOURAL
→
04

Learn

Use context, sample and outcome to make the next decision.

VALIDATED IN CONTEXT

Predictive analysis, prototype research and live market tests answer different questions; they are not interchangeable.

12 / PROTOTYPE TESTING

Show the experience.
Then ask.

SOLI / ILLUSTRATIVE PROTOTYPE CASE

Find a citrus drink
for your next break.

SOLI everyday-occasion creative

THE QUESTION / THE OBSERVATION / THE REFINEMENT

Set a focused task

Ask a participant to find a citrus drink and identify the next step.

Task: find the range

Illustrative case study: this shows how a study can be structured. It does not claim participant results or a measured improvement.

13 / THE CREATIVE LOOP

Creative, with
evidence behind it.

01CREATEMake a strong idea.
→
02TESTLook for signals.
→
03LEARNAsk why it matters.
→
04CHANGERefine with intent.
→
05RETESTCheck the direction.
→
06LAUNCHValidate in market.

14 / INSIDE THE CREATIVE LAB

A canvas of
possibilities.

Select an asset type to explore the questions it might be tested against.

SELECTED / CAMPAIGN

Tested for

AttentionEmotionClarityBrandProductCTA

A campaign concept can be explored as a whole and in its individual visual cues.

Bring a brief to the lab ↗

15 / FMCG PACKAGING TEST

What gets noticed
on the shelf?

Explore shelf visibility signals across three illustrative pack directions.

DIRECTION A · CONCEPT SIGNAL
78
84
67
73

A shelf visibility signal is not proof of actual shelf sales.

16 / CAMPAIGN ECOSYSTEM

Does the idea travel
across every touchpoint?

→→→→→
CHECKING / PACKAGING

Does the product cue feel connected to the campaign idea?

Brand consistencyMessage clarityHierarchyCTAEmotional continuity

17 / DIGITAL PROTOTYPE

Which page makes
the next step clearer?

Laptop device frame
SPARKLING CITRUS / CONCEPT

Find your
bright side.

Fruit-forward refreshment for everyday moments.

SOLI sparkling citrus product study

A little citrus. A clear choice.

Make the product, the flavour and the next action easy to understand at first glance.

SOLI product detailProduct / What it is
SOLI energetic campaignFlavour / Why it matters
SOLI range studyRange / Find your choice

From the first glance to the next step.

A focused headline, useful product information and a visible route to the range. Compare the hierarchy in version A and version B.

01 / Understand the product
02 / Explore your choice
03 / Find where to buy

Find your next little pause.

Illustrative website concept / Original SOLI creative

A / Explore the range

Compare two information hierarchies. The website scrolls inside the laptop; pause or drag the position control to inspect a section. This is a concept demonstration.

FIRST ATTENTION77
MESSAGE READ69
CTA VISIBILITY64
NAV FRICTIONLOW

Illustrative prototype signals only. Real usability research observes people interacting with a functioning or testable prototype.

18 / PEOPLE MAKE THE CALL

Technology gives us signals.
Creative people make the decisions.

We don't replace creative judgement with a score.

We give creative teams another perspective.

The idea still comes from people.

The strategy still comes from people.

The final decision still comes from people.

The evidence simply makes the conversation better.

19 / WHAT A CLIENT RECEIVES

Signals, turned into
useful next steps.

Open the illustrative report to see how the observations can be organised.

20 / CONCEPT CASE STUDY

Can we make this campaign
stronger before launch?

Three illustrative rounds, one clearer creative direction.

ROUND 01 / ORIGINAL
Illustrative soli 3d poster creative study
zest
club®
A little
brighter.

Product attention is strong, but brand visibility is weak.

ROUND 02 / REFINEMENT
Illustrative soli social campaign creative study
zest
club®
Good days
start here.

Brand visibility improves while keeping focus on product.

ROUND 03 / A·B PROTOTYPE
Illustrative soli ooh campaign creative studyA
MOMENT.
Illustrative soli packaging range creative studyB
GOODNESS.

Explore audience response before selecting what to validate next.

01 / 03

Conceptual demonstration. Scores and observations are illustrative and do not represent client data or market outcomes.

THE MARKET DOESN'T HAVE TO BE YOUR FIRST TEST

Test the idea
before you invest
in the launch.

Bring the creative, the question and the context. We'll help shape the right way to learn.